Wearable Computing Project
Our vision of a wearable computing device is an intelligent assistant
which is always with you and helps you to solve your every day tasks.
An important aspect of such a device is that it can perceive the world
from a first-person perspective: a wearable computer can see what you
see and hear what you hear in order to analyze, model and recognize
things and people which are around you. As an example we present a
system which can recognize objects in your visual field of view in
realtime and display information which you have associated with it. |
Sensor Augmented ComputingA major challenge for wearable computing is to model and recognize the context of the user and the situation. This context information is a key aspect in order to achieve seamless interaction with the user. At Orbit 2000 we present a system which uses a head-mounted camera to record and analyze the visual environment of the user. In particular we present a computer vision program which recognizes objects in the visual field of view of the user in real-time. The system is based on a sound statistical Bayesian framework for object modeling and recognition. An example application: Museum-Gallery's Guide - or which painting was this again?An application of the sensory augmented computing device is the museum-gallery guide. A Museum is a rich visual environment and is often accompanied with facts and details (from a guide, text or web-page) to be associated with the paintings. For example, as you walk around in a museum you can record video clips of a guide's explanation of the paintings. Such video clips can then be associated with the painting itself so that every time you and the wearable system see the painting again the associated video-clip is replayed. Since the sensory augmented system recognizes the paintings one can use the system also to index into the database of the museum for example by retrieving more information about the particular painting, finding similar paintings in the gallery or showing other paintings from the same painter. In order to find us at Orbit 2000 please visit the Orbit webpage at ETH |
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